JIFFYCREW CEL SHADING (DEFERRED)

Jiffycrew - Aug 3, 2016
32
4.75 out of 5 stars(32 ratings)
  • 84%
  • 13%
  • 0%
  • 0%
  • 3%

#jiffycrew, #npr, #material, #shader, #shading, #cartoon, #anime, #flat, #comic, #japan, #cel, #outliner, #line drawing, #silhouette, #crease, #two-pass

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Sales of this product will be discontinued from July 1, 2021, and the new version will be released through our website.


Jiffycrew Cel Shading (Deferred) V3.0.0 (See full version history)


Youtube

Documentation


Advanced cel shading surface materials (No post-process)

+ High-quality outliners (a. post-process line material and b. two-pass outliner)

+ Figure Girl Character

for AAA cartoon rendering


Advanced Cel Shading

  • Cel brightness, boundary location, softness
  • Specular highlight size, brightness, softness
  • Diffuse and specular tint
  • Auxiliary lights

Silhouettes and Creases

  • Line width, color, blending, threshold
  • Sub-pixel lines
  • Depth adaptation

Customizable Cel Hair

  • Cel brightness, boundary location, softness
  • Specular highlight location, size, softness
  • Diffuse and specular tint color

Per-Element Light Control

  • Custom light direction, color
  • Rim light color, softness

Texture Map Support

  • Diffuse, Normal, Specular, Glow, AO


This pack contains AllPlatformOutlinePack.

Technical Details

Materials:
• 2 main customizable cel shading materials
• 1 post-processing line drawing material
• 1 trivial diffuse material for floor

Material Instances:
• 5 1D-texture-based cel shading material instances tuned for Mixamo Characters
• 5 analytic cel shading material instances tuned for Mixamo Characters
• 1 line drawing material instance for Mixamo Scene
• 3 differently configured 1D-texture-based cel shading material instances used for the starter pack's Material Preview Mesh
• 3 differently configured analytic cel shading material instances used for the starter pack's Material Preview Mesh
• 1 line drawing material instance for the starter pack's Material Preview Mesh

Material Functions:
• Several functions for image filtering
• Several functions for arithmetic operations
• Several functions for shading-related vector computation
• Several functions for advanced interpolation
• Several functions for line detection
• Several functions for complex conditional expression

Physically-Based Rendering: No
Number of Materials: 4
Number of Material Functions: 16
Number of Material Instances: 18

Intended Platform:
• Cel Shading - Desktop and Mobile
• Post-process Line Drawing (Silhouette and Crease) - Desktop only
• Post-process Line Drawing (Silhouette only) - Desktop and Mobile
• 2-pass Line Drawing - Desktop and Mobile

Documentation Included: Yes