Realistic handgun with attachments. Contains example blueprints for assembly.
One handgun with 3 different fire modes, holo sight, laser/flashlight, compensator, and silencer.
This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.
Animated for the first person.
Preview: https://www.youtube.com/watch?v=MPFILXMHouc
Project presentation: https://www.youtube.com/watch?v=QCDkSz5cTTM
Features:
Number of Meshes: 9 ( 1 SK, and 8 SM).
Collision: Yes. Custom.
Vertex Count: 137 - 15082 vertices per mesh.
LODs: Yes.
Animations: FP character has 36 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.)
The weapon has 9 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)
Number of Materials and Material Instances: 3 Material layers, 3 Master materials, 2 Post-process material, 8 Material instances, 13 Material instances variations.
Number of Textures: 21 textures, 8 reticles, 8 patterns.
Texture Resolutions: 20 - 4096x4096, 2 - 1024x1024, 5 - 512x512, 8 - 256x256, 1 - 200x200, 1 - 64x64.
Supported Development Platforms: Windows
Documentation: https://drive.google.com/file/d/171yLc0EgwKNjiE7NF8S8QW_K8Uc_svw-/view?usp=sharing