CG_Handgun (update 03)

Marat K - Weapons - Dec 21, 2020

One handgun with 3 different fire modes, with animations and sound.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.1
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

The project has been updated.

The updates 01 and 02 include a combined weapon mesh with magazine meshes and a blueprint tuned for that mesh.

The update also includes bonus animations.

Update 03 includes a character animation fix.

Realistic handgun with attachments. Contains example blueprints for assembly.

One handgun with 3 different fire modes, holo sight, laser/flashlight, compensator, and silencer. 

This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.

Animated for the first person.

Preview: before update 03

Project presentation: before update 03

Important Note: All projects of the "CG series" are based on a common platform, but are not uniform. Each project has a specialized logic of its own one. The project was conceived not as a complete one, but as an asset pack. So that users can take animation and weapon models for themselves in a more advanced project. The blueprints for this project are configured for presentation only. But advanced developers can improve it.

How to upgrade your UE4 Project to UE5:

Technical Details


  •  One handgun with 3 different fire modes, and attachments.
  •  Character Animation Blueprint for the basic display of Animation.
  •  Materials and some sound set up.

Number of Meshes: 9 ( 1 SK, and 8 SM).

Collision: Yes. Custom.

Vertex Count: 137 - 15082 vertices per mesh.

LODs: Yes.

Animations: FP character has 36 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.)

The weapon has 9 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)

Number of Materials and Material Instances: 3 Material layers, 3 Master materials, 2 Post-process materials, 8 Material instances, 13 Material instances variations.

Number of Textures: 23 textures, 8 reticles, 8 patterns.

Texture Resolutions: 6 - 4096x4096, 12 - 2048x2048, 2 - 1024x1024, 5 - 512x512, 8 - 256x256, 1 - 200x200, 1 - 64x64.

Supported Development Platforms: Windows