Cesium for Unreal unlocks the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale globe.
The Cesium for Unreal plugin unlocks the 3D geospatial ecosystem in Unreal Engine. By combining a high-accuracy full-scale WGS84 globe, open APIs and open standards for spatial indexing like 3D Tiles, and cloud-based real-world 3D content with the power of Unreal Engine, you are empowered to create a new era of geospatial applications utilizing real world content using game engines.
See Cesium for Unreal in action
Cesium for Unreal can stream real-world 3D content such as high-resolution photogrammetry, terrain, imagery, and 3D buildings from Cesium ion and other sources. The plugin includes a Cesium ion integration for one-click access to global 3D content ready for streaming. Ion users can also leverage cloud-based 3D tiling pipelines to create end-to-end workflows transforming massive 3D content into semantically-rich 3D Tiles, ready for streaming to UE.
The plugin supports cloud and private network content and services based on open standards and APIs. You are free to use any combination of sources with the plugin that you please.
Download Cesium for Unreal Samples to get started with sample projects and levels.
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Features:
This is Cesium for Unreal v2.8.0, published 2024-09-02. See the changelog to learn what changed in each version.
This version of Cesium for Unreal runs on Unreal Engine 5.2, 5.3, and 5.4. Users on Unreal Engine 5.1 or earlier will receive an older version of the plugin when installing via the Marketplace, so we recommend upgrading as soon as possible.
Code Modules:
Supported Platforms: Windows, macOS, Linux, Android, iOS (64-bit only on all platforms)
License: Cesium for Unreal is open source under the Apache 2.0 license, and is free to use for commercial and non-commercial use.