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Infantry Fighting Vehicle - 3: Sound System for BTR-80/82

SoundFX Studio - Code Plugins - Aug 13, 2024
Not Yet Rated

IFV-3 Sound System is the result of the joint work of our experienced programmers and sound designers. Over 100 BTR-80/82 engine and weapon sounds with all the necessary code

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

VIDEO PREVIEW | HOW TO USE VIDEO | HOW TO USE IT FOR MULTIPLAYER


The "Infantry Fighting Vehicle - 3: Sound System for BTR-80/82" is a cutting-edge plugin, crafted with precision in C++ and enhanced by powerful Blueprints, offering an immersive, authentic experience of the iconic Soviet wheeled armored personnel carrier, the BTR-80/82.


  • Fully controllable 3d-model
  • The most realistic engine sounds
  • Different sounds from different RPMs, speed, gear and other vehicle's parameters
  • Weapon sounds from the weapons used by this vehicle in real life
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds
  • Multiplayer Replication


At its core, this plugin features a modeled, fully controllable BTR-80/82, with a revolutionary sound system, composed of a stunning array of 66 dynamically controlled sounds. Whether it’s the deep, throaty rumble of the engine, modulated by RPMs and speed, or the gradual fading of sound as the vehicle moves further from the listener, every detail is crafted to perfection.


The Infantry Fighting Vehicle - 3 also boasts an arsenal of approximately 35 weapon sounds for 30mm 2A72 cannon, the PKT machine gun, and the Smoke Grenade Launcher. Each weapon’s sound is tailored for different perspectives: from the exterior, the distant battlefield, and even from within the armored confines of the cabin, ensuring a fully immersive experience whether you're in the thick of the action or observing from afar.


This plugin is a game-changer for AAA multiplayer shooters. Every sound is perfectly replicated for multiplayer gameplay, ensuring a seamless and realistic auditory experience for all players, regardless of their position on the battlefield.


The demo scene is already included in the plugin. You just need to adjust the audio settings of the project as shown in the 'How to Use' video.


Technical Details

Code Module: IFV3_Sound_System (Runtime Module)

Number of Blueprints: 7

Number of C++ Classes: 5

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE: VIDEO

HOW TO USE IT FOR MULTIPLAYER: VIDEO


  • Enable "IFV3_Sound_System" and "ChaosVehiclesPlugin" from "Edit > Plugins". Restart UE
  • Adjust the audio settings of the project as shown in the 'How to Use' video
  • Open 'DemoLevel' from '/Engine/Plugins/IFV3_Sound_System Content/DemoLevel/DemoLevel.umap'.
  • DRIVE!!!


Check IFV3_SFXComponent_BP to adjust any IVF's sound settings.



Support: [email protected]

Discord: https://discord.gg/HzVuvSuCHr