Horror Ghost Carolin

Goragames - Characters - Apr 9, 2019

Carolin is a horrifying ghost with facial morphs and creepy skin tweaked by Normal Map and scaled by Animation Curves.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Carolin is a high poly character and rigged to the UE4 Skeleton including facial morph targets, ready for your own facial animations.

Carolin's skin uses a Animation Curve to change her Normal Map while breathing.

Adjust the Animation Curve to create your own personalities and tweak it to the limit.

Find the how to in the documentation - Tutorial.

Update 5.2: I made the hair denser and reworked the studio map to align with 5.2 recommendations, such as Lumen and volumetric clouds. Additionally, I added tweaking material parameters for the cloth and fine-tuned some elements like materials.

Overview / UE4-Render: https://youtu.be/7YfKYJfsg4U

Cinematic / Sequence 1: https://youtu.be/Z3T3-GFoFxQ

Tutorial 1 - Material / Animation Curve: https://youtu.be/wywBWxvo6Ao

Carolin is ready for facial mocap with a iPhone X: https://youtu.be/AIHoDo7Y4_g?t=23

Sozial Media and Support:

Instagram: https://www.instagram.com/goragames/

YouTube: https://www.youtube.com/channel/UC5Kn3QxssMYGnhHyG6TdXwA

Facebook: https://www.facebook.com/goragames

Discord: https://discord.gg/tdtRCRGYqs

Technical Details


  • High poly Character
  • UE4 Rig + Facial Animations / Facial Morph Targets
  • Normal-Map Scalable
  • Idle Animation with Facial rigging: 5 different Angry versions + Tutorial for more

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes, but modified UE4 Skeleton

Animated: Yes

Number of characters: 1

Texture Resolutions: 2048 - 4096

Skin Texture Resolutions: 8192 split into 4 parts as 2048 - Head, Arms, Legs and Body.

Number of Animations: 5 (+7 Epic demo animations).

Animation types (Root Motion/In-place): In place and facial animations

Supported Development Platforms: Windows, VR

Supported Target Build Platforms: Windows, VR

Documentation: https://youtu.be/7YfKYJfsg4U

Important/Additional Notes: This is for VR or High Quality - No LODs