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Realtime Clock System

Get the system time displayed inGame with clocks or a custom inGame time

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

With this plugin you can make clocks in the game movable, if this has of course single hands as well as the pendulum with a pendulum clock this must be of course also a single mesh.


For problems we are available by e-mail or Discord (Ticket)

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Movable hands
  •  Displays correct time
  •  Movable pendulum
  • InGame Time Speed

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  RealTimeClocksystem [Runtime]

Number of Blueprints: 8

Number of C++ Classes: 4

Network Replicated: (No/Not tested)

Supported Development Platforms: Win64 (Others have not been tested)

Supported Target Build Platforms: Win64 (Others have not been tested)

Documentation: Link

Example Project 5.2

Important/Additional Notes: