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Catholic priest

Dary Palasky - Characters - Nov 15, 2023

Game model of a Priest with a face blendshapes, compatible with Apple's LiveLink Face

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  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
UE video preview

images are rendered in UE5

There's also a version of this model that transforms into a vampire "Vampire priest"


  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • 4 ready-made facial emotions
  • Cloth physics simulation
  • Face/body dirt mask
  • Blood mask:
  • Face 10
  • Hands 1
  • Changing color Skin/Eyes/Cloth


  • Polygons: 23726
  • Vertices: 29147
  • Triangles: 39721


  • Polygons: 3178
  • Vertices: 5249
  • Triangles: 6356

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

The model has a UE4 Skeleton

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: No

Number of Animations:-

Animation types (Root Motion/In-place): -

Number of characters: 1

Vertex counts of characters: 29147 - 34396

Number of Materials and Material Instances: 20

Number of Textures: 76

Texture Resolutions: (32x32,160x160,256x256,512x512,1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: -

Important/Additional Notes:

For blueprint to work correctly you need (if you plan to use third person movement) to import the Third Person Template, this will load the required movement bindings into your project, after which the Third Person Template can be deleted.

In case you do not plan to use third person movement, please delete the parameters responsible for movement in Blueprint.