Cartoon World - Island

Homarttaco - Jun 22, 2021

Create and Discover wonderful world locations in The Cartoon World assets series starting with the Island pack. The pack features +50 assets dedicated to the creation of immersive islands

  • Supported Platforms
  • Supported Engine Versions
    4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.


Preview video : https://youtu.be/cHNp2zG-y78

Quick features demo: https://youtu.be/cAYAZ-VCjPU

Interactive Foliage : https://youtu.be/m7yQnjbPp8I

Follow the development and ask your questions on Discord. https://discord.gg/fsC4YgB

 

 The pack features +50 assets dedicated to the creation of immersive islands.

Landscape : Slope blended material with 9 Different material layers to create sand beach, grass, cliff rocks, and much more easily. Grass is directly placed on the corresponding layers. Speeding up your creative process.

Foliage : Allows physics interactions : bend and move on player contact. Pivot painter is also used to give nice foliage wind animation.

Caravel and boat: Move and react to the water movement (buoyancy)

Volumetric Fog material : Create moody and dense fog atmosphere with this material (even a cloud shaped material)

Night and Day cycle :Drag and drop a blueprint in the scene to enjoy sun position changing in realtime.

Technical Details



• The demo scene is using SSGI and DistanceField for lighting and various effects.

• The demo scene has been designed as a fully dynamic environment (days and night cycles) Although most objects are static no light-map uvs have been created for them (Could be done automatically in Engine).

• The demo scene makes heavy use of latest engine features- RVT/Volumetric Fog/Landmass/WaterBody/VirtualHeighField 

What you get :

• A demo scene, showcasing what you can do.

• Terrain slope blended materials with displacement

• Automatic grass placement on landscape layers

• LODs automatically generated

• Wind animated foliage

• Interactive Foliage

•Night/Day Cycle

•Simple Weather system

• 3 Grass meshes

• 3 Background meshes

• 3 Banana Trees (static and skeletal )

• 3 Trees meshes (only static)

• 3 PalmTrees meshes (only static)

• 2 Bush meshes (only static)

• 7 Plants meshes (static and skeletal)

• 8 Rocks meshes (only static)

• 9 Materials Layers (sand-grass-rock-dirt all with variations)

• 1 Caravel Mesh (Floating with Buoyancy)

• 1 Boat Mesh (Floating with Buoyancy)

• Volumetric skull Fog (a custom shaped volumetric fog object)

• Simple particles (rain/Fireflies/birds)