UE5 plugin to support Google Cardboard VR headsets on iOS and Android mobile platforms, integrating the new official Google Cardboard SDK.
Unreal Engine plugin to run UE4 and UE5 mobile VR projects on iOS and Android devices using Google Cardboard viewers. The plugin integrates the new official Google Cardboard SDK.
NOTE: this product is not made by, or affiliated with, Google Inc in any way.
Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.
For a complete setup, more advanced options and important technical notes, please read the documentation.
Check the complete list of our products for Unreal Engine: UNAmedia Profile. You can find plugins to log your app usage to Google Analytics, to work with Mixamo assets and much more.
Here a selection of our plugins that could be helpful with Cardboard VR:
Google Analytics Measurement Protocol - Simply enabling the plugin, you can start collecting important analytics about your app usage. The plugin uses a native implementation and works on all the platforms supported by Unreal Engine (including iOS/Android, desktop, console).
360 Stereo Panoramic Player - A framework to display and interact with 360° panoramic images and videos, supporting both mono and stereo sources. The tool allows you to easily create Virtual Tours, with no code required.
This Plugin is licensed "per-user": accordingly to the "Epic Content License Agreement" (section "Marketplace Content Addendum", comma 1 "Marketplace Plug-ins"), licenses will need to be purchased for each user working on a project using the Plugin. Check also the UE Marketplace KB. For relevant purchase orders, please contact us or your Epic account manager.
For enterprises that run mission critical workloads and require fast response times and increased operational efficiencies, we can provide Premium Support services. Please contact us.
Integrated Google Cardboard SDK versions:
Features:
Code Modules:
Network Replicated: Not applies (it's a client local rendering system).
Supported Development Platforms: Windows, Mac.
Supported Target Build Platforms: iOS, Android, Windows (only for testing), Mac (only for testing).
Documentation: Link
Example project: https://github.com/UNAmedia/ue5-cardboard-demo