Compact SUV Car prop for use in ArchViz or game environments
This pack provides a uniquely designed Compact SUV car prop intended for use in ArchViz or game environments.
The intent is to provide a realistic vehicle asset that compliments a wide variety of real time settings while not distracting from the surroundings. The asset provides a sense of scale and adds a layer of detail to any contemporary environment.
The asset strikes the balance between not overpowering a scene while being detailed enough to not distract from a scene through a lack of quality. The unique and neutral car design avoids potential issues of licensing and keeps the focus on it's context. A simplistic interior is provided to maintain a balance between performance and the intended use of the asset.
Adjustments can be made to the appearance of the car, including the colours of exterior and interior elements. A universal layer of dirt, grime and waterspots can be controlled, and groupings of lights can be switched on and off.
The dirt and light elements are controlled through a single Material Parameters Collection asset that applies the changes cohesively to all affected materials.
A demonstration video is available at:
Props scaled to Epic skeleton: Yes
Texture Size : 8192x8192, 4096x4096, 2048x2048, 1024x1024, 512x512, 256x256
Collision: Yes, automatically generated
Vertex Count: 78, 024(LOD 0) - 15, 189(LOD3)
LODs: Yes, automatically generated
Number of Meshes: 37 (Car: 1 mesh - Environment: 36 Meshes)
Number of Materials and Material Instances: 30 Materials - 40 Material Instances (Car: 9 Materials, 23 Material Instances - Environment: 21 Materials, 17 Material Instances)
Number of Textures: 65 (Car: 19 Textures - Environment: 46 Textures)
Supported Development Platforms: Tested on Windows PC
Supported Target Build Platforms: Tested on Windows PC
Important/Additional Notes: None