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Viking Feast

Jan Kejr - Mar 31, 2021
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A Viking-themed collection of food props, furniture, cutlery, and dishes for your games.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

A Viking-themed props pack of food, furniture like a Table, or a Chair with carved details. Collection of plates, bowls, goblets with wine, water, or beer. Two types of cutlery for meals, meat, and one special knife. Also, the pack contains a candle with particle flame that follows the player camera.


All props pack images are available on my ArtStation page.


Asset Pack contains:

  • Apple (3 variations)
  • Pear (3 variations)
  • Onion (7 variations)
  • Tomato (3 variations)
  • Egg (3 variations)
  • Miscellaneous (Strawberry, Cherry Blueberry, Nut) - 2 variations each
  • Carrot (7 variations)
  • Garlic (6 variations)
  • Leek (7 variations)
  • Cabbage (4 variations)
  • Cheese (6 variations)
  • Bread (3 Types of Bread, 6 Variations and 4 Variations for Flat Bread)
  • Fish (4 Types of Fish Meat, one whole body, 2 fillets, 3 parts, 4 variations)
  • Ribs (5 variations)
  • Steak (6 variations)
  • Goblet with or without (Wine, Water, Beer) - 2 variations
  • Jug with or without (Wine, Water, Beer)
  • Bowls with or without (Soup) - 4 variations
  • Plate (4 variations)
  • Cutlery (5 variations)
  • Knife
  • Candle
  • Chair
  • Table



Technical Details

Features:

  • Possibility to create large feasts
  • Medium - poly high-quality assets
  • 23 Pre-Made Blueprints
  • 25 Pre-Made Decals (Can be modified by Master material)
  • PBR Materials
  • SmallProp and Deco LODs
  • Collisions
  • Lightmaps
  • Demo scene
  • Overview Scene


Number of Unique Meshes: 118 

Vertex Count: 

  • Food (min. 24 to the max. 3624 ). Average 600 vertices.
  • Plates (min. 284 to the max. 1046)
  • Goblet and Jug (min. 1593 to the max. 3035)
  • Cutlery and Knife (min. 540 to the max. 2407)
  • Bowls (min. 1432 to the max. 3403)
  • Candle (655 verts)
  • Chair (3392 verts)
  • Table (3426 verts)


Collision: Yes, automatically generated (Project Default)

LODs: Yes, modified SmallProp and Deco

Scaled to Epic Skeleton: Yes


Number of Materials and Material Instances: 71

Number of Textures: 639 

Texture Resolutions:  

  • 1024 x 1024
  • 2048 x 2048
  • 4096 x 4096

Decals are only 2048 x 2048, the same as a candle flame texture.


Supported Platforms: Tested and developed on Windows 64-bit. It probably works on other platforms too.

Documentation: No


Important/Additional Notes: 

  • Lightmap resolutions are scaled as required
  • Decals are using DBuffer in Project Settings


If you have any questions or suggestions, please don't hesitate to write a question or email me at jankejr.contact@gmail.com.