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C++ Rope Cutting Plugin with Physics - Cable Slicing Destruction

PrecisionGaming - Jan 7, 2021

C++ Actor Component to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Use blueprint functions to customise appearance, effects and physics.

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  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin is a lightweight framework for complex rope simulations and destruction. Confusing processes are hidden from the blueprint graph, while useful functions / variables are exposed for easy access.

------------------------------------------->Demonstration Video


Update 1.1 - Grow/Shrink rope at runtime,

  • Runtime Cutting,
  • Physics simulations,
  • Component based (so can be added to actors as a child component),
  • Skeletal and Static Mesh attachment,
  • Built in C++ for optimal performance,
  • Use any static mesh to customise rope (should have an appropriate shape and tile seamlessly in the x-axis),
  • Particles emitted and sound played on cut,
  • Simple project integration (supplied as a plugin),
  • Blueprint functions enable expansive customisation,
  • Minimal impact on resources (the code has been consolidated and refactored).

------------------------------------------->More Compatible Meshes Are Available Here!

------------------------------------------->Documentation (contains tutorial projects)

Technical Details

Code Modules: RopeCutting Runtime Module 

Number of C++ Classes: 4

Number of Blueprints: 11 (example blueprints)

Static Meshes: 3

Skeletal Meshes: 1 (Duplicate of Engine version)

Other: 8 Textures, 4 Materials, 1 Material Instances, 1 Material Functions, 1 Audio Cue, 2 Sound files, 1 Particle system.

Network Replicated: No

Supported Development/Target Build Platforms: Win64, Win 32

Important notes - Please read:

  • This product is performance intensive. Only intended for high end gaming platforms.
  • Please back up your work and test this product, ensuring that it meets your standards of quality and reliability before incorporating it into important projects.
  • This product is a rope system. It can be used to make more complex systems such as puzzles, traps and rope swings - these more complex systems lie outside the scope of this product listing. Such complex systems are shown in promotional videos to demonstrate the potential use of the rope system. Tutorial content pertaining to expanded capabilities are meant to function as a starting point for customer implementation and further development.
  • I will provide support within the scope of the Rope Cutting components stated functionality. I am willing to assist with attempts to extend functionality but any such additional support will be offered solely at my discretion.

------------------------------------------->Fun by Design: