Collection of 10 burned houses. All materials are tiled/seamless, so you can apply any of your own (or Quixel) tiled materials. Prepared for AAA third/first-person or top-down view.
You were probably scrolling through marketplace searching for high quality burned houses for your game or video.
Perhaps the products you came across did not meet your expectations due to non-cutting edge quality. You are putting your blood, sweat and tears into your project so you need better stuff.
Look no further!
We have prepared 10 burned houses for you that can be successfully used in AAA quality production.
ALL materials are tiled/seamless, so you can apply any of your own (or Quixel) tiled materials to get unique result.
The models start at high poly so that the close-up shots are high definition.
But calm down! With 2-3 LOD's for each object, the models are perfectly optimized for your game.
Here is some more information:
All models are using ONLY tiled materials.
All models got lightmaps ready.
All models got set up collisions.
All models are LOD-ed (highpoly-to very-lowpoly)
This product supports Lumen for Unreal Engine 5.0+ by default, on the preview map.
You can find how to easily enable Lumen here, however it is not necessary in order to use this collection.
Features:
Number of Unique Meshes: 10
Collision: Yes
Vertex Count: varies from 57 k - 340 k (high poly for nanite) to only around 37 k verts - 97 k verts
LODs: Yes
Number of Materials and Material Instances: 1 Master Material + 1 Material + 2 Material Instances
Number of Textures: 5
Texture Resolutions: 2048x4096 (burned wood),
Supported Development Platforms: Windows