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Building System - (Save and Load Game)

Liam HERON - Blueprints - Mar 22, 2023

Building System is a complete base project that will enable you to develop your own "Building System"

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Overview Video

How to add custom shape models

How to add new paint brush colours

Develop a project based all around creativity and expression!

Building System will give you the basics needed to create your own building game. This includes the use of multiple tools: Move, Rotate, Colour, Duplicate, Shift, Delete, Place and Change Shape.

By pressing "Tab" you can switch between build and place mode. Build mode gives access to the tools mentioned above and place mode will allow you to place lights. This functionality can be extended upon allowing you add different block shapes or place functional pieces like lights.

Anything you build is saved with a fully set up save and load system.

Building System lays the ground work for you to develop the creativity project of your dreams.

Technical Details

This product comes with 11 blueprint classes, 8 blueprint widgets, 1 enum, 2 textures, 5 materials and 18 material instances along with a demo level.


  •  First Person
  •  Save and Load System
  •  Building System
  • Anti loss protection - If the user builds and tries to quit the world without saving, a prompt message will display making sure they want to quit without saving or save and quit
  • Flying controls to build up in the air
  • A master button widget has been created to allow you to globally change apperance or functionality for all buttons in your project, straight from the one button widget
  • Basic menu system with main menu and pause menu
  • Custom models built in Blender and use a Texture Atlas to help with performance.

Please ensure the correct game instance is being used in project settings "BP_BSGameInstance"

Input: Keyboard & Mouse / Gamepad

Supported Development Platforms:

Windows: (Yes)