Set of tools helping level builders with convenient functionalities for selection, transformation and edition.
Selection allows you to easily select actors in your scene with filters. For example: select all actors with the tag "trigger" and a minimum size of 300 units.
Transform gives you the possibility to move, rotate and scale a group of actor relatively to a pivot you previously defined. You can also quickly mirror actors in any axis.
Edit helps you to quickly rename, add prefix or tags to one or multiple actors in a scene at the same time.
Code modules: BuilderToolkit [Editor]
Number of C++ Classes: 5
Supported Development Platforms: Windows, Mac