Brushify - Environment Shaders Pack

JoeGarth - Dec 20, 2018
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This unique and powerful shaders pack comes with a Landscape Auto Material that lets you easily paint multiple biomes, shaders that add dynamic effects to your objects, with everything textured automatically in real-time. #brushify to support the project!

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Disclaimer: this pack only contains Brushify shaders! and some example scenes. For other assets (Alpha Brushes, Meshes/foliage etc) shown in brushify tutorials you must purchase one of the full packs.


Brushify simplifies Unreal Engine environment production with a selection of highly optimized, easy to use shaders.


The Landscape shader lets users paint various generic biomes onto the landscape. Slope and snow cover is taken care of automatically and can easily be adjusted in the material instance.


Latest Footage - Introducing Brushify 2020: https://www.youtube.com/watch?v=pH0Sq58ZpSo

More info: www.brushify.io


Landscape Automaterial Features:

  • Autotexture terrain, paint multiple biomes, easy Material and layer setup
  • 11 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud, Puddles
  • Optimized grass meshes for each paint layer (grass, rocks, pebbles, plants)
  • Remove Foliage layer allows you to remove grass
  • Blend together Multiple Biomes on large maps without limitations.
  • All materials automatically texture the terrain with real-world texture detail.
  • Slopes are automatically populated with cliff rock texture and meshes.
  • Tri-planar Mapping Support
  • Tessellation Support
  • Cover Support (create Snow, Moss, Wind Erosion).
  • LOD Texturing. 3 levels of texture detail (Global, Macro and Close) Landscape has detailed textures at any range. Can be easily adjusted in the material instance.
  • Clean and modular setup using Functions. Easily expand and add your own materials.
  • Free tutorial series 'Brushify - Bootcamp' showcases how you can further customize the shader yourself www.brushify.io/bootcamp


Merging packs

Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.


Tutorials: Learn to use Brushify with Brushify - Bootcamp!

https://www.brushify.io/bootcamp

Getting Started tutorial: https://www.youtube.com/watch?v=YPR1XFOUvp4

Build a level in 1 hour: https://www.youtube.com/watch?v=vkOt1zSc1rE

Technical Details

Levels

  • Multi-Biome Environment
  • Snow Environment
  • Starter Level


Contains Brushify Landscape Auto Material


Brushify Near Mesh shader

  • Add Snow, Moss, Weathering to your 3d meshes
  • Detail mapping support.


Other materials:

  • Foliage Master material (for trees/bushes)
  • Grass Master material (for the optimized grass)
  • Distance mesh material (for distance landscape meshes)
  • Clouds material (cloud shadows light function)
  • Fake Fog material (for fog cards, 2x fog textures included)
  • PostFX Material
  • Roads Material (for compatibility with Brushify roads packs e.g. natural roads, country roads.)
  • Skydome Material (6 HDRI skydomes included)
  • Water Material (for oceans and lakes)


Texture Resolutions: All Textures 2048x2048 or greater.


Brushify Changelog