Brushify - Natural Roads Pack

JoeGarth - Jun 6, 2019

Realistic natural road splines with textures and additional props. Includes a ready-made example environment. Also includes the Brushify landscape auto material. Use #brushify to support the project!

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Find out more about the complete Brushify system at:

Brushify Overview video:

Natural Roads Showcase & Tutorial Video:

Add realistic natural roads to your levels with the Brushify - Natural Roads Pack. The Brushify road material allows you to easily add roads to any unreal engine landscape. These also work seamlessly with other Brushify packs.


Complete Natural Roads level ready to go out of the box.

The level is setup to showcase how the splines can be used in combination with the materials in this pack to create realistic natural roads.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.


This pack contains 12 Unique Natural Road materials & textures created for use with the UE4 spline system.

Choose from Pebbles, Dirt and Mud.

The Brushify Road material can be applied to any Unreal Engine spline and has Parallax mapping, Soft blending with the terrain and a Distance LOD texture feature to prevent tiling in the distance.


Props include Wooden Fences, Wooden Signs, Stone walls, Wooden walkways.


The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials. 

Get Started with the Brushify Landscape Auto Material by following this tutorial:


Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.


Learn to use Brushify with Brushify - Unreal Engine Bootcamp!

Build an Island level in 1 hour:

Build a House in the woods:

Technical Details


  • 12 unique natural road materials/textures for use with the UE4 spline system. Choose from pebbles, dirt and mud.
  •  Advanced Roads material with Parallax mapping, Soft blending and Distance LOD texture capability.
  • Includes wooden fences, stone walls, signs and walkways.
  • This pack contains a ready-made level already built using the Brushify assets.
  • Includes the Brushify Landscape Auto material that automatically textures the terrain as users paint.
  • Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud

Texture Sizes: Up to 4096x4096

PBR: Yes

LODs: Yes

Collision: Yes

All meshes include material instances and textures.

2 Stone Wall Meshes

4 Wooden Fence Meshes

3 Wooden Signpost Meshes

3 Rock Meshes

1 Walkway mesh

1 Grass mesh

Brushify Materials:

Contains Road Shader

Contains Landscape Auto Material (auto textures terrain, paint down multiple biomes, easy material and layer setup)

Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)

Contains Simple Water Shader

Contains Foliage Material

Contains Cloud Shadows Material

View Brushify Changelog