Create realistic medieval cities. Buildings are modular and can be customized in blueprint and a powerful master material.
Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: [email protected]
Videos:
Brushify - Medieval Buildings Showcase & Tutorial
Brushify - Beginner Tutorial in Unreal Engine 5
Create realistic Medieval cities from modular assets with the Medieval Buildings Pack.
READY MADE LEVEL
Complete playable Medieval City level ready to go out of the box.
The pack comes with a ready made example scene that shows exactly how you can create your own environment.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
MODULAR MEDIEVAL CITY BUILDING SYSTEM WITH PREFABS & SPLINES
The pack comes with drag and drop presets for individual buildings and castles. Each building is a blueprint that combines multiple modular meshes. This allows you to edit a building directly, including altering the number of floors, adding decorative elements and changing materials. Also includes advanced Spline Blueprints for Walls and towers. The advanced master material allows you to quickly and easily modify the look of the buildings and props.
INTERIORS INCLUDED FOR CERTAIN BUILDINGS
Castle Keep has a Large interior chamber with 4 entrances.
Towers have a connecting room with Murderholes.
Houses have alternative blueprints with interiors. Modular wall pieces are provided so users can create their own floor layouts.
Churches have interior halls.
EXTREMELY MEMORY OPTIMIZED
All assets utilize tiling textures and share materials to reduce texture memory usage and drawcalls.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
Objects:
Advanced Master Material:
All assets optimized for high performance. You can improve performance by Merging static meshes in the editor.
Example Level:
Texture Resolutions: All Textures 2048x2048 or greater.