Create realistic epic Fantasy worlds. Buildings are modular and can be customized in blueprint and a powerful master material.
This product supports Nanite for Unreal Engine 5.0+
Please Enable Niagara Plugin for atmospheric effects.
Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: [email protected]
Videos:
Brushify - Fantasy Pack (Showcase)
Create realistic epic Fantasy worlds from modular assets with the Brushify Fantasy Pack.
READY MADE LEVEL
Complete playable Fantasy level ready to go out of the box.
The pack comes with a ready made example scene that shows exactly how you can create your own environment.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
MODULAR VILLAGE & FORT BUILDING SYSTEM WITH PREFABS & SPLINES
The pack comes with drag and drop presets for individual buildings. Each building is a blueprint that combines multiple modular meshes. This allows you to edit a building directly, adding decorative elements and changing materials. Also includes advanced Spline Blueprints for items like garden fences. The advanced master material allows you to quickly and easily modify the look of the buildings and props.
INTERIORS INCLUDED FOR CERTAIN BUILDINGS
Village Houses include interiors
EXTREMELY MEMORY OPTIMIZED
All assets utilize tiling textures and share materials to reduce texture memory usage and drawcalls.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
DISCLAIMER: Certain content including skydomes, geometry and textures have been generated from CC0 Public Domain works.
Objects:
Advanced Master Material:
Example Level:
Texture Resolutions: All Textures 2048x2048 or greater.