This code plugin connects a BRUNNER 6DOF Motion Platform, such as the NOVASIM VR/MR or MOTION 1000, to any software, made with Unreal Engine. Easy, fast and simple way to bring your simulation alive. Feel the difference.
The BRUNNER 6DOF Motion Platform Interface is a code plugin and easy to integrate in your unreal application. It allows you to connect to a a BRUNNER 6DOF Motion Platform and send the motion data via UDP packages. A unique motion cueing algorithm is already included in the motion platform. In addition, you can read and display the current state of the platform and are able to construct the training envelope around your simulation.
The plugin is easy to integrate into any vehicle simulation such as jet fighters, airliner, helicopters, racing/rally cars, heavy (armoured) vehicles, mining vehicle, trucks, drones, eVtol, ships and so on…
All relevant functions and properties are exposed, so that you can use it from a Blueprint.
An example/demo project will be submitted later and will bring you the understanding of how to integrate the platform and what to expect during the operation.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 12
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Brunner6DOF_MotionPlatformInterface_Documentation
Example Project: Coming soon
Important/Additional Notes:
Minimum required software version of the BRUNNER 6DOF Motion Platform is 4.7.1.