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Game-Ready - Jan 4, 2021

Blueprint - Spawn System

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  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Universal object spawner for quick level filling

It can be used to create: Actors, Blueprints, staticmeshes (HISM), Actors and HISM(50\50), Sprites

All objects are created in the Construction Script



- Added the ability to switch spawn in Construction Script or Begin Play

- Added the ability to call a Spawn event

- Added the ability Delay Spawn event

- Added the ability to respawn destroyed Actors after a given period of time

- Updated documentation

Technical Details


  • Choice of placement type: Cylinder or Box
  • Select the Spawn Area and select the Cut Area (Cylinder or Box)
  • The possibility of fixing the resulting random placement result or a random result with each movement
  • The ability to randomly rotate the object or look at the center
  • Increase the spread between objects
  • Setting the maximum spawn angle for inclined surfaces
  • Select the objects or landscape to spawn on
  • Select the number of objects to spawn
  • Setting Max Draw Distance for Actors and Cull Distance for HISM
  • Height adjustment of the spawner
  • The actual size of the object is taken into account, not the Pivot point for spawn
  • Change the collision to a specific channel of the object

Number of Blueprints: 6

Number of Static Meshes: 4

Number of Materials: 1

Number of Textures: 1

Input: Keyboard, Mouse

Network Replicated: No

Documentation: Link