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BLVD Media

BLVD-MTL - Code Plugins - Sep 14, 2018

A media player with extra features using FFmpeg

  • Supported Platforms
  • Supported Engine Versions
    4.20
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
Overview

The media player can be used as an alternative to the existing players



Features:

Additional playback controls vs existing plugins:

  • Preloading media
  • Custom start/end time
  • Loop counter
  • Alpha channel support
  • Frame accurate playback
  • Optimized performance

Additional Delegates:

  • OnLoop
  • OnPreloaded

Other:

  • Support for a large number of formats from FFmpeg
  • Alpha channel support

Videos:

Demo walkthrough

https://www.youtube.com/watch?v=5_GPs2OKei0

Setup example

https://www.youtube.com/watch?v=C9sCQjGzezg

Technical Details

Formats

Examples of supported Video formats:

  • Quicktime MOV
  • webm
  • mkv
  • mp4

Examples of supported Audio formats:

  • MP3
  • WAV
  • WMA


Examples of supported Video codecs:

  • Apple ProRes
  •  H.264 / AVC


Code Modules:
  • BLVDMedia (Runtime)
  •  BLVDMediaEditor (Editor)
  •  BLVDMediaFactory (Editor)
  • BLVDMediaFactory (RuntimeNoCommandlet)


Blueprints:

BLVDMediaHelper: Static helper class for controlling the media player

BLVDPlayback: Blueprint which allows for setting playback options, and monitoring status


Supported Platforms:
  • Win64


Documentation link:

Published documentation can be found here.


Example project:

You can download an example project here:


Contact:

For any inquiries, you can contact us at blvdmedia@blvd-mtl.com


FFMPEG:

This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here

Tags

SOUNDVIDEOREAL-TIMEMEDIABLUEPRINTS