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UE4TCP (TCP Feature For UE4)

LiamLewis - Jan 5, 2019

Only need to use the blueprints, you can send and receive TCP(Transmission Control Protocol) messages. It is cross-platform and supports Unicode characters. The most important thing is that it is very easy to use.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin encapsulates the implementation of TCP. Only need to use the blueprints, you can send and receive TCP messages. This plugin supports multiple platforms: iOS, Windows, Mac, etc. It supports Unicode characters. After using this plugin, you will find that it is so simple to receive and send TCP messages.

Technical Details

Features:

  •  Send and receive TCP messages
  •  Only use the blueprints
  •  Cross-Platform
  • Very easy to use
  • Support for Unicode characters

Code Modules:

  •  UE4TCP(Runtime)


Number of Blueprint Nodes: More than 20.

Number of C++ Classes: More than 3.

Supported Development Platforms: Windows, Mac and Linux.

Supported Target Build Platforms: Windows, Mac.

Documentation and Example Project: https://gitlab.com/UE4PluginsOfLiam_Public/UE4TCP_Public

Important/Additional Notes: It is full-featured and easy to use.