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Blueprint Data Serialization

Incanta Games - Jan 8, 2021
Not Yet Rated

Parse CSV strings easily with blueprint nodes! More serialization features planned!

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Looking for a plugin to load a file to a string? Checkout our free File SDK plugin.

Data Serialization is a plugin that will provide support to serialize (aka stringify) and deserialize (aka parse) data in multiple formats. This is useful for storing information on disk or in the cloud. Once you've retrieved that information (i.e. by loading a file to a string), the Data Serialization plugin will help you parse the data to be interactable. The plugin eventually will also create the strings for you from blueprint data.

Data Serialization currently only supports parsing CSV strings; more features are coming soon!

Technical Details


  • Parse CSV strings into a blueprint-accessible data object. This includes parsing a header row, specifying column names manually, specifying row identifier column for fast lookup keys, column look up (by index and by column name), row lookup (by index and by row key), and cell lookup (by indices and column name/row key).
  • More features coming soon!

Number of Nodes: 9

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows, Linux, and MacOS

Supported Target Build Platforms: Windows, Linux, and MacOS supported. Other platforms may work, but are not currently officially supported.

Support Discord:

Documentation: See asset images in marketplace for details on each node. All other details can be found at

Feature Requests:

3rd Party Software Disclosure:

  • This plugin leverages the MIT licensed `csv-parser` v2.1.0 by Vincent La