437 Meshes for level Blockout / Greybox in Unreal, including modular assets, materials, decal, and more.
Discord | GitHub | Playable Demo
This asset pack includes several primitives, modular assets, props, materials, and decal to facilitate the Blockout / Greybox of a level in Unreal Engine.
Last Update v3.1:
Please note: In the v3.0 and v3.1 updates I did many path changes. You can find all detail in release logs.
Props:
Materials Assets:
Blueprints Assets:
Features:
Texture Sizes:
Scaled to Epic skeleton: Yes.
Collision: Yes, custom, LandMesh are per-poly
Vertex Count: Varied, average 184, max 4096.
LODs: Yes, automatically generated with Lod groups.
Number of Meshes: 434
Number of Materials: 11
Number of Materials Instances: 55
Number of Textures: 18
Supported Development Platforms: All
Documentation: https://github.com/xavier150/BlockingStarterPack
Additional info:
For correctly snap modular mesh with angles like SM_WallRoundedCorner_400x400_45d or SM_PipeBigTurn_15d you need set rotation grid angle to 15 degrees.
The floor meshes surface is slightly raised by two centimeters to prevent Z-fighting when there is a wall placed underneath.
Small door frames fit objects up to 216 cm tall and 100 cm wide.
The sounds in the pack are free and downloadable here: Dropbox | Youtube