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Black Rhinoceros

JUNNICHI SUKO - Characters - Feb 14, 2018
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3D model and animations of a Rhinoceros

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview: https://youtu.be/wacDAFHJgXM


As an example of use, it contains characters that can be operated(BP_RhinocerosThirdPersonCharacter) and character that move according to the NavMesh(BP_FoodSeekRhinoceros).

Proper landing is done by two bone IK and animation curves.

The posture of the pelvis is calculated from the position of the foot.

This keeps the posture along the terrain.


How to use BP_FoodSeekRhinoceros:

1. Place as many BP_RhinocerosFood as you like in the scene.

2. Place as many BP_FoodSeekRhinoceros as you like in the scene.

Then BP_FoodSeekRhinoceros repeats the following operations:

BP_FoodSeekRhinoceros moves along the NavMesh toward randomly chosen BP_RhinocerosFood.

BP_FoodSeekRhinoceros plays Eat animation when approaching BP_RhinocerosFood by a certain distance

After a certain time, BP_FoodSeekRhinoceros randomly selects BP_RhinocerosFood and moves along the NavMesh again.


BP_RhinocerosThirdPersonCharacter operation method:

wasd or arrow:walk

r+(wasd or arrow):run

k:death

l:rebirth

Technical Details

Features:

  • Foot IK.
  • Control of the posture of the pelvis according to the feet position.
  • Physics Simulated Death motion. 
  • Operable character(BP_RhinocerosThirdPersonCharacter).
  • Character that move according to the NavMesh(BP_FoodSeekRhinoceros).

Scaled to Epic skeleton:

The size of the original mesh is the size of a baby rhinoceros(About 90 cm).

The size of BP_RhinocerosCharacter is about 330cm.

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters:1

Vertex counts of characters:

Mesh_RhinocerosLowPoly:1757

Mesh_RhinocerosMiddlePoly:7442

Texture Resolutions:

Base Color:4096

Normal:4096

Roughness:1024

Detail:512

Detail normal:1024

Detail Intensity:512

Number of Animations:47

Animation types (Root Motion/In-place):Both(47+24 In-Place variations)

Supported Development Platforms:Windows, macOS

Supported Target Build Platforms:Windows, macOS

Documentation: http://eizouasobi.blogspot.jp/search/label/UnrealRhinoceros

Important/Additional Notes:The number of bones is 48.