The Black Hole System is 100% customizable, there are countless possibilities. With this system you can destroy: actors, pawns, characters, static meshes and hide or destroy destructible meshes.
Update 1.1 Video: https://youtu.be/1bKL5MyaEd8
Video (Teaser): https://youtu.be/N1CIRnjA558
Video (Overview): https://youtu.be/-taQX_seGag
With the Black Hole System you will put terror in your projects and games! Almost nothing escapes him. You can destroy from Destructible Meshes, Characters to Static Meshes among other things found on your map. The System has a good variety of customizations in relation to its variables. From changes in the gravity force of the Black Hole to the maximum attraction distance, and all of this in the Details tab of the Editor, without having to open the Blueprint.
Current Product Version: 1.1.1
Number of Blueprints: 10.
Particle System: 5.
Static Mesh: 3.
Destructible Mesh: 1.
Sound Effects: 4.
Network Replicated: Yes.
Supported Development Platforms: Windows.
Documentation - 2: Here