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Birds

Living Systems - May 4, 2016
47
4.3 out of 5 stars(47 ratings)
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Animals for your game environments by Living Systems. Add interactive Birds (Crow, Pigeon, and Seagull) to your game environments. Drag and drop easy. Built in obstacle avoidance.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Preview: youtube.com/watch?v=S9RUHZqZ6dg

Obstacle Avoidance: youtube.com/watch?v=wWCy572f50I

Version 3.0: youtube.com/watch?v=auaiRiLPNRg


These Birds will walk and hop to random Ground Targets taking breaks to feed. They will run then fly away from any Actor with an Enemy Tag. Once in the air they will fly to random Sky Targets (for an adjustable amount of time) after which they will return to the ground. Birds also now comes with Perching behavior. Easy setup, just drag some Sky Targets, Perch Targets and Ground Targets into your level, and the birds will take care of the rest. You can also play as a bird with all walking and flying functionality.


Birds v3.0 Includes:

• (3) rigged and animated Bird skeletal meshes (Crow, Pigeon, and Seagull)

• (60) Animations

• (6) Animation Blueprints

• (3) Character Blueprints with 1 Parent Class

• (2) Game modes (Play as the Enemy character, and Play as a Bird)

• High resolution textures (4K) and materials

• Physics Assets

• LOD’s

• Single trace obstacle avoidance

• Ragdoll on hit

Technical Details

New in version 3.0:

In v3.0 the Birds no longer use Tick, this comes with a significant performance boost.

We are now in a full AI Controller and Behavior Tree environment. The Birds will keep track of all Enemy Actors in their Perception range. If an Enemy gets too close the Birds will run then fly away. In the air they will fly to random Sky Targets. After flying for a while they will either return to the ground or perch on a Perching Target. Both Perching and Flying can be enabled or disabled on a per Bird Basis depending on your desired behavior.


Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes: For additional information and discussion come on by our Forum Thread.