Complete biome solution to build a photorealistic birch forest. Full procedural forest generation or painting. High resolution models and textures of trees, plants, debris and more. Powerful materials and landscape shader, highly tweakable.
Documentation: Online Documentation
Youtube: Birch Forest Biome
Complete biome solution to build a photorealistic birch forest. Full procedural forest generation or painting.
High resolution photogrammetry models and textures of birch trees, plants, debris and more. All assets with full sets of LODs, tweaked for maximum performance at highest photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of fully setup foliage actors, ready to paint an entire forest with debris, ferns, mushrooms, twig and stone assets. A advanced ground material with 4 different surface types and auto slopes. Also included, a dynamic water puddle material, as well as a material wind system and water material. Powerful materials and landscape shader, highly tweakable.
Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: ~50000/25000/12500/150 (trees) ~7500-750 (medium assets), ~1500-50 (plants)
LODs: 1-4 Levels of LOD
Number of Meshes: 146
Number of Materials and Material Instances: 130
Number of Textures: 165
Intended Platform: PC
Platforms Tested: PC
DefaultEngine.INI: BHF Default Settings (4.26)
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