Medieval Soldier

VRIMEN - Characters - Nov 25, 2022

Low poly character for game

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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🔔 Update 1.1

• Added Mace

• Added Teardrop shield

•Added New eye shader



Fully rigged (standard humanoid rig). Additional bones -Eyes, eyelids, jaw, bags, sword dagger.

Ready to retarget animations!



PBR Textures Metal/Roughness

4K or 2k Textures - (base color, occlusion, roughness metallic(rgb-chanels), normal)

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body, jaw, eye, overall, boot_leg, helmet, alone mask, Hair, brows, sword, dagger, shield, arm_armor, belts, bags, mace, Teardrop_Shield

EASY color change with id mask or material instance


Included weapon:

*Shields- 2 types





Eye types: Grey, green, standart, deamon, epic(shader)

*Have skeletal body parts for blueprint

*Have ready preset skeletal characters

*Have static meshes (sword, dagger, shield, helmet, bags, Teardrop_Shield, Mace)

*Blendshapes / Morph Targets / Facial Expressions, ready for live link

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

*Belts sword, dagger and bags on pelvis simulated with additional bones

*Teardrop_Shield have add bones for belts control

There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-[email protected]

POLYCOUNT : faces-69 993 tris-113 546 verts-67 475


Technical Details


  •  Blendshapes / Morph Targets / Facial Expressions
  • Modular clothes
  •  Rigged to Epic Skeleton
  • Color change
  • skeletal and static Body parts

Rigged: Yes

Rigged to Epic skeleton: Yes, Additional bones -Eyes, eyelids, jaw, bags, sword dagger.

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3), T-pose)

Number of characters: 1

Vertex counts of characters: 67,475

Number of Materials and Material Instances: 126

Number of Textures: 115

Texture Resolutions: 4096X4096 or 2048x2048 or less

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No