Modular science fiction facility with a grand mountain range vista.
High poly and original source files available here: Gumroad store
For my latest environment pack, please check out Spectrum Galaxy!
Ready for use with UE5. Global illumination and reflections are made possible through Lumen. This significant update improves lighting and materials as part of the effort to transition to UE5.
Project description:
Polar Facility is a science fiction modular environment that offers breathtaking views of a majestic mountain range. This package offers an extensive range of particle effects, including avalanche, snow, sparks, and many others. It also includes decals, architecture meshes, props, and vista meshes. With instance materials, you can easily adjust the surface properties to your preference, including the tint, roughness, and emissive values.
Community Project Showcases:
If you choose to use the polar facility for your project, please share your results with me! These are some projects I would like to showcase that are using this environment pack.
Warhammer 40k Space Marine Scene - Monoville
Coreupt Game Prototype - ToyeticConcepts
Gray Fox vs Genji - Round Table Studios
Polar Facility Relight - Jacqueline Bornstein
Desolate Abyss - Amber Atkinson
Alpha-Bot Game-play Footage - Fredrik Wisborg
Number of meshes: 52
Triangle Counts: Architecture meshes average at 600 triangles, props range from a simple crate that is 28 triangles to the most complicated detail mesh at 6348 triangles. Vista meshes and high detail meshes have LODS.
Collision: Meshes have proper collision for exception of vista meshes, wires, broken glass, and small rocks which have no collision.
Number of Materials: Total 110 (includes instances)
Number of Textures: 60 (breakdown below)
32x32: 1
512x512: 20
1024x1024: 11
2048x1024: 2
2048x2048: 15
4096x4096: 11
Number of Particle Actors: 27
Platform: Windows
Important: This content should not be used with Generative AI Programs