The F-16 Fighting Falcon project contains all the necessary material to control the advanced flight model and reproducing the sounds of a single-engine supersonic multirole fighter aircraft. Revive your F-16 Fighting Falcon ("Viper") Jet Fighter!
Fully implemented Fighter Jet Sound System and Advanced Flight Model of the F-16 Fighting Falcon Jet for game developers.
The Unreal Engine Code Plugin based on C++ and Blueprints. It contains all the necessary material to control the advanced flight model and reproducing the sounds of a F-16 Fighting Falcon ("Viper") single-engine jet fighter aircraft depending on engine RPM, jet speed, angles of view, and the distance from the aircraft to the camera. Perfect sound quality, optimal length and format. Revive your F-16 Fighting Falcon Jet Fighter ⚡
Code Module: F16FalconSoundSystem (Runtime Module)
Number of Blueprints: 5
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
HOW TO USE IT WITH OUR READY-MADE SCENE AND FLIGHT MODEL: VIDEO
HOW TO USE OUR SOUND SYSTEM WITH YOUR FLIGHT MODEL: VIDEO
Check FlightModel_BP and Sounds_BP Actor Components in the Plane_BP to adjust Plane and Sound settings.
You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.