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Battle Tank - 4 : Sound System

SoundFX Studio - Code Plugins - Sep 15, 2023
Not Yet Rated

Battle Tank - 4 Sound System is the result of the joint work of our experienced programmers and sound designers. More than 90 Challenger 2 engine and weapon sounds with all the necessary code

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

VIDEO PREVIEW | DEMO PROJECT | HOW TO USE VIDEO

Enable "Tank_4_Sound_System" plugin and try our Demo Project.


The Battle Tank - 4 : Sound System is an all-encompassing audio solution designed specifically for the iconic third-generation British main battle tank. More than just a sound library, this product is a fully prepared package complete with the necessary code for seamless integration into the Unreal Engine, allowing you to effortlessly incorporate realistic audio into your projects.


  • Fully controllable 3d-model
  • The most realistic engine sounds
  • Different sounds from different RPMs, speed, gear and other vehicle's parameters
  • Weapon sounds from the weapons used by this vehicle in real life
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds


The Battle Tank - 4 : Sound System immerses you in the world of armored warfare, and the sounds authentically capture both the exterior presence and the interior cabin experience of the tank. Experience the commanding presence of the 120mm rifled tank gun, the rhythmic chatter of the 7.62mm coaxial chain gun, and the strategic deployment of the smoke grenade launcher, designed to conceal the tank from prying enemy eyes. 57 engine sounds and over 30 weapon-specific sounds have been masterfully integrated for a true-to-life combat experience.


Our comprehensive solution includes advanced code that dynamically adjusts sound parameters based on in-game variables such as distance from objects, vehicle speed, engine RPMs, and more. This ensures a truly immersive audio environment that adapts seamlessly to the evolving conditions of the battlefield.


Technical Details

Code Module: Tank_4_Sound_System (Runtime Module)

Number of Blueprints: 1

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE: VIDEO

  • Enable "Tank_4_Sound_System" and "ChaosVehiclesPlugin" from "Edit > Plugins". Restart UE
  • Open Example Project
  • DRIVE!!!


Check Tank_4_SFXComponent_BP to adjust any Tank's sound settings.


You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.


Support: info@soundfx.studio

Discord: https://discord.gg/HzVuvSuCHr