Bathroom Basic Pack

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Basic pack for creating bathroom. Bathtub, Sink, Shower, Toilet. Made for HQ archviz and realtime usage

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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

▶️Bathroom Basic Pack video


Bathroom Basic Pack includes:

Meshes:

  • Accessories (24): Shelves, Towel Bars, Toilet Paper/Brush holders, Soap Dispensers, Hooks etc.
  • Bathtub (7): Rectangular Bathtub, 2 Faucets, 2 panels, Glass
  • Mirror (5): wall mirrors of various shapes and sizes
  • Shower (16): 2 types of shower cabins (+opened/closed +separated Nanite/Glass), Shower System, Overhead Shower
  • Sink (5): 4 ready Sinks, Sink Faucet
  • Toilet (8): Floor and Wall Hung Toilets. Assembled and separate parts
  • Toilet Paper (6): 3 rolls and 3 piles
  • Toiletries (16): various cosmetics, Electric Toothbrush + Charger, Toothbrushes + Holder, Big Toothpaste, Soap
  • Towel Warmer (3): 2 Towel Warmers and electric wire
  • Towels (6): fold, hook, rail
  • Walls (7): 2 door openings, 4 walls, 1 wall behind shower

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Blueprints:

  • Toilet (1): lid/seat opening, change Toilet type and materials, water inside

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Materials and instances:

  • Ceramic Tiles (10) (simple tiles with customizable color)
  • Ceramics (3)
  • Glass (2)
  • Metal (9)
  • Plastic (12)
  • Toilet Paper (3)
  • Towels (11)
  • Penguin Ceramics Decal (1)
  • Various Materials (4)

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Textures:

  • Ceramic Tiles (2)
  • Towel Pile (4)
  • Various Textures (7)

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Levels:

  • Overview (all meshes)
  • Basic Bathroom Map (4 ready bathrooms)


See also:

Bathroom Big Pack: 308 meshes, big mesh variety, fully functional Tiles and Towels, Toiletries, Outlets and more.

Restroom Big Pack

Towels Pack

Ceramic Tiles

Outlets and Switches


Technical Details

Each mesh feature:

  • High quality geometry and UVs
  • Polycount is enough for HQ ArchViz but made with performance in mind. No unnecessary polygons.
  • Nanite enabled or optimized LODs applied
  • Correct lightmap UVs
  • Ready for baked lighting and Lumen
  • Game-ready collision (except small meshes)
  • Real world scale


Most meshes' materials can be changed. Various material instances are included for each category of materials.

Complex meshes with transparency (Shower Cabins, Shelf) are also included in separated meshes for better performance (*_Nanite, *_Glass)


Number of Unique Meshes: 87

Number of Materials and Material Instances: 55

Number of Textures: 13

Texture Resolutions: 128x128 to 2048x2048

Project is lightweight. Size: 36 Mb


Discord: lyoshko