A simple component that handles all basic aspects of melee combat, like attack sequences and patterns, dodging, blocking and more.
This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI.
Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems.
The main component handles:
The project also includes:
And as a bonus, includes my other project Basic Blueprint Command Recognition, used here to unleash special attacks with input commands. (Check its marketplace link for more details).
Consider checking out my other marketplace system Basic Multiplayer Melee Combat System if you are looking for a multiplayer melee combat system, it is an alternative version (simplified in some areas, and expanded in others) of this project.
Notes:
Features:
Input: Gamepad, Keyboard
Network Replicated: No
Supported Development Platforms: Windows
Consider joining my recently created Discord Server, for support and questions.