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Basic Faction System

DeadByte - Code Plugins - Jun 3, 2022

A Basic Faction System written in C++, Optimized for Blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Easy to set up and to use Faction System that's attachable to any actor to give your Character or AI a Faction!


Documentation

Tutorials

Discord


Faction Component:-

Attach the Component to your Character or AI Set the Default Values, and your all good to go!


Multiple Factions:-

Join/Leave multiple factions


JoinFaction/LeaveFaction Events built-in:-

Customizable events that fire when you Join/Leave Factions


Levels and XP:-

Full Level and XP systems for your factions


Bindable Events:-

Add your own functionality to certain events!


Useful Get Functions:-

Loads of helpful get functions that handles math and returns Currency values


Sound Support:-

Play Sound on certain events!


Multiplayer Support:-

Variables and component is replicated ready for your multiplayer logic!


UPDATE 2:

  • Android support
  • Linux support
  • HTML5 support


UPDATE 1.1:

  • Reworked "ModifyReputation" node

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Easy to use and set up
  •  Multiple Factions
  • Join/Leave Events
  • Full Level and XP
  • Bindable Events
  • Helpful Get Functions
  • Sound Support
  • Multiplayer Support


Code Modules:

  •  Basic Faction Component (Runtime)


Number of Blueprints: 1 (3 Data Tables)

Number of C++ Classes: 1

Network Replicated: (Yes)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Documentation

Tags

MULTIPLAYER SUPPORTLEVELTEAMSTUDIOSYSTEMNoAIBASICSIMPLEXPSOUNDSFACTIONGAME