amazon web service Game Lift Client Blueprint Plugin
Discord: https://discord.gg/xjqjx3X
Sellfy: https://sellfy.com/p/ePeB/
Video Tutorial:https://www.youtube.com/playlist?lis...TkZPFvy9K7rarF
Server Plugin: https://www.unrealengine.com/marketplace/aws-game-lift-server-blueprint-plugin
Roadmap: https://trello.com/b/KZDijCf1/aws-unreal-plugin
A binary file has been included. There is no need to compile aws sdk.
What is this plugin used for?
This plugin is used for developers who want to make a multi-player game based on web service. You don’t need too much C++ programing knowledge or create any C++ project. There are 18 useful client functions .
How to use it?
if not, please create GameSession first, and then create PlayerSession
If you want more functions or you find any bug, please leave your comments or contact us([email protected]) with the title name of AWS Game Lift Blueprint Plugin.
Please note: This plugin will now work with OnlineSubsystemSteam. If you want to use steam function, please use UWorks plugin.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: Yes
Supported Development Platforms: Mac / Win64 /Linux
Supported Target Build Platforms: Win64 / Mac / Linux / Android
Documentation: Document
Example Project: Example
Important/Additional Notes: If you don't want to add my "aws Game Lift Server Blueprint Plugin", the server side of this plugin, Please remove the override GameMode in ThirdPersonExampleMap and delete ProcessParametersExample.uasset and GameLiftServerGameMode.uasset in ThirdPersonCPP.