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Multiplayer with Blueprints (AWS)

The easiest way to make a multiplayer game. Save years of work by building your multiplayer system with Blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

RAGNAROCK CUSTOMER TESTIMONIAL | YOUTUBE

IMPOSTER ISLAND CUSTOMER TESTIMONIAL | YOUTUBE


PLEASE Verify yourselves after purchasing so that we know what you are talking about when you ask and assign supporter who is good at specific plugin.

INSTRUCTIONS ON DISCORD

MORE documents and tutorials are available on discord once you join discord too(no need to purchase first)

DISCORD: https://discord.gg/BZJJshZ


What is multiplayer with blueprints?

Multiplayer with Blueprints is an easy to use framework that will save years of work on your multiplayer projects. Works for desktop & mobile game dev.


Great for beginners learning to setup multiplayer or pros who want a fast and basic solution.


free test servers (up to 125 hours per month) for up to a year


Our Discord support team has 10 years of experience in aws, Linux, macOS, iOS, android, windows, and cloud technology.

IOS is supported. you can release your game on the IOS platform and pass apple reviews with this plugin.


Linux Arm64 server is supported from 5.1


Uses Amazon Web Services: Gamelift + Cognito + DynamoDB + Lambda


Getting Started With UE5: Youtube


for android: armeabi-v7a is no longer supported from 4.25

google play store will stop serving armeabi-v7a apk from 1st, August 2021.

Technical Details

support@multiplayscape.com


Features: (Please include a full, comprehensive list of the features of the product)

  • Sign up
  • Login
  • Forget Password
  • Authenticate Users
  • SRP and MFA
  • Query
  • Scan
  • Update
  • Put
  • Delete
  • Create Game Session
  • Create Player Session
  • Start Matchmaking
  • Invoke functions in Lambda Service

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  CognitoIdp [Runtime]
  •  CognitoIdentity [Runtime]
  •  GameLift [Runtime]
  • GameLift Server [Runtime]
  • DynamoDB [Runtime]
  • DynamoDBStreams [Runtime]
  • Lambda [Runtime]


All nodes are latency functions and multi-thread support.

You can't use them in normal function. you can use them in blueprint graph and macros.

Number of Blueprints: 210

Number of C++ Classes: 7

Network Replicated: Yes

Supported Development Platforms: Win64 / Mac(apple silicon supported) / Linux

Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux

Documentation: Link Document

Work in progress documentation: https://delightful-predict-709873.framer.app/aws/cognito-1