Cloudwatch With Blueprints (AWS)

multiplayscape - Sep 15, 2020
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Deploy AWS Cloudwatch into your application with only blueprints!

  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The AWS Cloudwatch plugin will allow you, the developer, to access a player's logs to help with debugging. With Cloudwatch, the developer can ask the player to provide them with either player’s username, steam id, game session, etc… These values can be used to categorize logs in Cloudwatch, and then you can retrieve the logs from the player’s information.


There is currently no way to retrieve the logs by player for mobile games, except through Cloudwatch, making Cloudwatch especially valuable for mobile games. Moreover, normally you can not get logs for a shipping build on PC, except through Cloudwatch.


This plugin is meant for games that are released or about to be released. This plugin is helpful for both multiplayer games and non multiplayer games.


Video Tutorial Series: https://www.youtube.com/watch?v=nZv5_N9_8WU


Make This Plugin Work With Our Other Plugins: https://www.youtube.com/watch?v=N0s7lWkJKAY


Documentation: http://blockchopstudios.com/documentation/


Discord: https://discord.gg/BZJJshZ

Technical Details

http://blockchopstudios.com/


support@blockchopstudios.com


Features:

  • print logs online

Code Modules:

  •  CloudWatchLogs [Runtime]

Number of Blueprints: 210

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win64 / Mac

Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux

Documentation: Document