Auto Settings is a comprehensive and highly configurable game options and input binding toolkit that supports a range of functionality that is standard in modern PC and console games.
Drag into your UI and turn any console command into a setting.
Auto Settings is a comprehensive and highly configurable game options and input binding toolkit for Unreal Engine 4 that supports a range of functionality that is standard in modern PC and console games.
It is designed be as fast and simple as possible to use, building on top of and enhancing Unreal's systems so that it is painless to integrate with existing projects.
Using this plugin to create settings and input binding menus requires no code and even no blueprint nodes, simply add the plugin to your project and start placing widgets in your UMG menus.
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AutoSettings - Runtime
No. Blueprints: 17
No. C++ Classes: 34
Network Replicated: No - but still compatible with networked projects
Supported Platforms: Windows
Supported Target Build Platforms: Windows