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Auto Covering Materials

Heliumantis - Materials - Jun 24, 2020
Not Yet Rated

Fully customizable covering Materials, easy to use and automatically generates seamless masks.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Discord Support Channel


This asset contains 5 fully customizable covering Master Materials, fully commented out and ready for use. It generates high quality masks on top of the props based on the props' position in the level and you can blend them with custom masks.

You can use them as material instances for any type of surface and with a quick adjustment of parameters, you can change the whole asset's final look.

Materials are optimized for games and Arch viz projects and have Material quality switch for better performance.

Technical Details

Features:

  • Dynamic Projected Rain Material
  • World Space Covering Materials
  • Blend masks with normal map texture
  • Material quality switch
  • Parameters' Descriptions
  • 5 Master Materials
  • 11 Material Instances
  • 3 Material Functions
  • 20 Textures


Texture Resolutions:

  • 10x 2048x2048
  • 7x 1024x1024
  • 3x 512x512

Do Materials derive from a Master Material with instances as variation: Yes

Tested Platforms: Windows