Audio Exporter Pro

AudioFactory - Code Plugins - May 26, 2023
Not Yet Rated

Advanced batch export procedural MetaSounds and SoundCues to high quality .wav files with a single click!

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Welcome to the plugin that makes exporting procedural sounds a breeze!


Whether you're looking to showcase your MetaSounds in your reel, use them in other projects, or just archive them for future use, Audio Exporter has got you covered.


Right click any MetaSound, SoundCue or a combination of both, go to scripted actions, and select "Export to wav". Setup your settings, click export, and voilá!


Quick Tour: https://www.youtube.com/watch?v=dhNPNLbnNbs

Support Discord: https://discord.gg/upc8hxkz

Support E-Mail: AudioFactoryUE@gmail.com

Free Version: https://www.unrealengine.com/marketplace/en-US/product/audio-exporter


If you find my tools helpful, please consider leaving a review to support my work. Your feedback will help me continue creating new and useful tools for you and the community!


NOTE: When installing the Pro version, please uninstall the Free version!

Technical Details

Features:

  • Batch export procedural MetaSounds and SoundCues with a single click.
  • Export uncompressed 16-Bit, 24-Bit and 32-Bit WAV files.
  • Export 48 KHz and 96 KHz sample rate WAVs.
  • Automatically generate unlimited variations for each sound.
  • Option to automatically generate sub-folders for each sound's variations.
  • Ability to include a tail of up to 10 seconds, so you won't miss any details of your reverbs and delays.
  • Ability to set a max length, to be used for loops or infinite sounds.
  • Settings stored between sessions. (Also modifiable in Editor Preferences | Plugins | Audio Exporter Pro)


Code Modules:

  • AudioExporterPro (Editor)
  • AudioExporterProRuntime (Runtime)


Number of Blueprints: 2

Number of C++ Classes: 3

Network Replicated: No (Editor only)

Supported Development Platforms: All

Documentation: https://www.youtube.com/watch?v=dhNPNLbnNbs