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Atom Audio Loader

Tiwann - Code Plugins - Aug 8, 2022

Easily load audio at runtime!

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Easily load audio at runtime!

Simply use the two apis provided into the function library!

C++ or Blueprint

Technical Details


  • Load audio from file to a SoundWave object at runtime
  • Load audio from buffer to a SoundWave object at runtime

Code Modules:

  • AtomAudio (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, Mac, Linux

Documentation: https://docs.google.com/document/d/1nwUSVpX1pNs0hJG_2rd-PZnzW8_TNdLsbPJDgOfxQso/edit?usp=sharing