Asset based event systems with extendable, level-designers friendly triggers and handlers configuration
Preview Video (Tutorial): https://youtu.be/jMiOpk62g5g
Example Game (all events/interactions made with Asset Evetns):
https://www.youtube.com/watch?v=PnDNWl_VXX4
Elevate your Unreal Engine projects with the Asset-Based Event System Plugin, designed to streamline game event logic creation for designers and developers alike. This plugin empowers users to create, manage, and trigger events effortlessly through a user-friendly interface, enhancing both productivity and creativity.
Features:
Code Modules:
Number of Blueprints: 10
Number of C++ Classes: 17
Network Replicated: No
Supported Development Platforms: Windows (plugin should work on all platforms but developer provides support only for Windows)
Supported Target Build Platforms: Windows (plugin should work on all platforms but developer provides support only for Windows)