Assembly is a flexible plugin with components and systems for creating modular characters in-game.
Documentation: 4.25 (Outdated)
Assembly is a code plugin focused on creating in-game modular characters in a quick and straightforward method with a high degree of flexibility. Utilizing character components, it allows for modular skeletal mesh generation, head tracking, and adding custom character speed and animations states.
The plugin also includes Multiple Widget elements for customizing a character in-game, as well as example assets to help get you started.
NOTE: Version 2.0 is only available for Unreal Engine projects using 4.26 or later. 4.25 currently uses the 1.0 version, utilizing DataAssets.
Network Replicated: No
Supported Development Platforms: Windows (Untested on Mac and Linux, but should work.)