Assembly is a flexible plugin with components and systems for creating modular characters in-game.
Assembly is a code plugin focused on creating in-game modular characters in a quick and straightforward method with a high degree of flexibility. Utilizing character components, it allows for modular skeletal mesh generation, head tracking, and adding custom character speed and animations states.
The plugin also includes Multiple Widget elements for customizing a character in-game, as well as example assets to help get you started.
NOTE: While this plugin does include an EXAMPLE folder with Data Assets and Skeletal Meshes, these elements are vary basic and meant to be a starting point for you to include you own skeletal meshes. Assembly is primarily a system for creating modular characters rather than providing a large library of meshes.
Network Replicated: No
Supported Development Platforms: Windows (Untested on Mac an Linux, but should work.)