Archviz Mesh Change/Transform Modification is an easy implementation project that allow user to spawn, move, rotate, scale and change the mesh in real-time. Editing is simple as there is a lot of configurable settings for customization.
Example Usage:
Video Preview: https://youtu.be/qnKZvlagqYI
Video Tutorial: https://youtu.be/KGDqrI6mZ_k
Long Description
1. Contain 2 types of behaviors:
2. Mesh Changing
3. Mesh Transform (Change position, rotation and scale of an object in real-time by mouse interaction or edit value in spin box.)
4. Spawn Mesh
5. 2 Types of Camera Mode
6. Simple Thumbnails Creator
7. Usable with your own character/pawn. (Supports Set Input Mode Game and UI Only)
8. Configurable settings such as tracking distance, outline color, toggle confirmation UI, Hidden Actors, Snap to Ground ETC.
9. Customizable data (data table):
Features:
Number of Blueprints: 3 Blueprint Actor, 2 Data table, 1 Actor Component, 1 Drag and drop, 2 Pawn
Input: Mouse and Keyboard or Only Mouse
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: https://drive.google.com/open?id=1JPUumQHT84a-HNrpd98GmTokD49Hy77A
Video Tutorial: https://youtu.be/KGDqrI6mZ_k