A third person camera developed for action RPGs. With 23 different options for changing the camera behavior.
A camera developed for third person action RPGs as well as other types of third person games. Modeled after popular Action RPG games (like Bloodborne, Dark Souls, Monster Hunter World) with many configuration options and smooth camera movement regardless of player input.
Several advanced options for controlling the camera, and enabling/disabling every feature as required by your project. There are 23 separate config options for changing the behavior of the camera.
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Support email: email@example.com
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Example Project: Blueprint project example