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Android Play Billing

Kulichin - Oct 6, 2021

Android Play Billing plugin for Unreal Engine provides billing methods for buying consumable, non-consumable products and subscriptions.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Android Play Billing plugin for Unreal Engine which provides Google Play Billing methods for buying consumable, non-consumable products and subscriptions in your game. Currently plugin support only Android platform.

Technical Details

The purpose of this plugin is to provide methods of a new Google Play Billing Library v3, which is completely independent of the Unreal Google Play Online Subsystem.

Number of C++ Classes: 3

Supported Development Platforms: Windows, Linux, MacOS

Supported Target Build Platforms: Android

Documentation: Github Wiki Page