Amplify Animation Pack

Amplify Creations - Sep 29, 2020
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Third-person animation pack with starter character controller.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Quick Start: Wiki

Animation List: Text - Video

Demo: Direct - Dropbox


Full set of ranging from locomotion to boating, swimming, and varied interactions. Whether you’re making a sandbox game, tactical espionage sim, or exploring uncharted ruins, the starter Third-person Character Controller will get you rolling faster than ever!

Features

  • Blender Source
  • 320 Animations
  • Third-person Controller
  • 100% Blueprints
  • UE4 Mannequin Animations(Included)


This pack is an Animation Library that will to grow with future updates. The character controller is complementary, it's a good way to preview animations out-of-the box.


Animation Categories

  • Boating (NEW)
  • Swimming (NEW)
  • Vehicle Use (NEW)
  • Ladders
  • Locomotion (w/Jumping Vaulting)
  • Cover
  • Climbing (Wall,Bars)
  • Interactions (Door,Levers,Pickup)
  • Melee+Throwing
  • Swimming


Third-person Controller

  • Boating (NEW)
  • Vehicles (NEW)
  • Swimming(NEW)
  • Locomotion with Walk, Run, Sprint, Jumping and Vaulting
  • Crouching + Crawling
  • Wall Cover
  • Climbing
  • Melee with Lock-on
  • Interactions + UI Prompts
  • Camera System

Technical Details

Disclaimer: Character controller to be used solely as a starting point for your own controller.

Rigged to Epic skeleton: Yes(anims can be retargeted)

Includes Mannequin Animations: Yes

Blender Source Files: Yes

Character Controller Blueprints: Yes

Number of Animations: 320

Animation types (Root Motion/In-place): Root Motion

Number of Characters: 1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Official Wiki

Additional Notes: Project configuration required when using the included Character Controller(input and collision), details on official wiki.