Alpine Landscape Mat Tessellation

MaxStudios - Sep 30, 2017
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automatic and procedural landscape material pack that is also editable by hand and features tessellation

  • Supported Platforms
  • Supported Engine Versions
    4.17 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.


This pack features a completely automatic landscape procedural material part that is also editable by hand. Hence it combines the best of two worlds the automatic system with the ability to hand paint or for that matter just simply import and export alpha channels from, world machine, photoshop and so on. Furthermore, this new material includes a fully highly detailed tessellation system that adaptively scales the tessellation around the player’s position as well as an automatic grass type spawned according to automatic and edited grass distribution. This project and pack is about the landscape material not about the quality of the other assets like the trees in the grass which are included but not the focus of this pack. All textures within context to the landscape material are provided with an 8K resolution you have to enable this in your build in order to see the full resolution.

Technical Details


  • automatic landscape material master material
  • eight instances of the master material with different settings for different maps
  • two additional variation of the master material with and without tessellation and displacement

Texture Sizes:

  • 48 tiling landscape textures in a 8k / 4K resolution use LOD buyers -* if you like to have lower resolution game

Texture Size:

  • 48 8k / 4K tiling landscape textures

Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?)

  • custom-made collisions for all objects
  • 5 DemoMaps with and 8K mountain height map
  • 48 8k/4k landscape textures
  • 3 with snow texture variation
  • Apple mesh with extra and 3 LODs 11000 down to 942
  • 2 wooden bridges with 1 LOD ~3000 to ~1000
  • one wooden pillar 0 LOD 1512
  • one patch of grass 1 LOD going from 756 down to 113
  • Alpine tree with 5 LOD going from 9800 down to 153
  • static mesh wall 0 LOD

Number of Meshes: 9

Number of Materials and Material Instances: 44

Number of Textures: 116

Supported Development Platforms: PC, windows,Mac,PS4Xbox One,Oculus,SteamVR / HTC Vive,Linux

Supported Target Build Platforms: PC, windows,Mac,PS4Xbox One,Oculus,SteamVR / HTC Vive,Linux

Documentation: text description is included in the overview map

Important/Additional Notes:

support email: and

Update is live :)